Seraphine: Unterschied zwischen den Versionen
Zeile 34: | Zeile 34: | ||
<p class="normal"><b>Abilities:</b> Animal Handling 0 (2), Artes Liberales 1 (logic), Athletics 3 (running), Awareness 4 (searching), Brawl 2 (dodging), Concentration 2 (lab work), English 1 (prose), Gaelic 5 (expansive vocabulary), Latin 4 (hermetisch usage), Magic Theory 3 (3) (inventing spells), Parma Magica 3 (protection from mentem), Penetration 3 (ignem), Ride 1 (speed), Single Weapon 4 (longsword), Stealth 1 (hide), Survival 2 (forest) | <p class="normal"><b>Abilities:</b> Animal Handling 0 (2), Artes Liberales 1 (logic), Athletics 3 (running), Awareness 4 (searching), Brawl 2 (dodging), Concentration 2 (lab work), English 1 (prose), Gaelic 5 (expansive vocabulary), Latin 4 (hermetisch usage), Magic Theory 3 (3) (inventing spells), Parma Magica 3 (protection from mentem), Penetration 3 (ignem), Ride 1 (speed), Single Weapon 4 (longsword), Stealth 1 (hide), Survival 2 (forest) | ||
</p> | </p> | ||
− | <p class="normal"><b>Arts:</b> Cr | + | <p class="normal"><b>Arts:</b> Cr 11 (0), In 4 (2), Mu 1 (1), Pe 8, Re 5 (2), An 0, Aq 0, Au 0, Co 0, He 3 (3), Ig 10+3 (1), Im 4 (2), Me 0, Te 0, Vi 4 (2) |
</p> | </p> | ||
<p class="normal"><b>Equipment:</b> | <p class="normal"><b>Equipment:</b> | ||
Zeile 74: | Zeile 74: | ||
* [[Chronik#1222-03-xp|Herbst 1222:]] +12+6 XP Ignem | * [[Chronik#1222-03-xp|Herbst 1222:]] +12+6 XP Ignem | ||
* [[Chronik#1222-04-xp|Winter 1222:]] +1 XP Ignem, +1 XP Magic Theory | * [[Chronik#1222-04-xp|Winter 1222:]] +1 XP Ignem, +1 XP Magic Theory | ||
+ | * [[Chronik#1223-01-xp|Frühjahr 1223:]] +1 XP Ignem, +7 XP Creo |
Version vom 25. November 2017, 19:11 Uhr
Stand der Werte: Winter 1222
Characteristics: Int +2, Per 0, Pre -1, Com -1, Str +1, Sta +2, Dex +1, Qik +1
Size: 0
Age: 27 (30), Height: 168 cm, Weight: 70 kg, Gender: Female
Decrepitude: 0
Warping Score: 0 (0)
Confidence: 1 (4)
Virtues and Flaws: The Gift, Hermetic Magus, School of the Founder, Affinity with Ignem, Fast Caster (Initiative: +3 to cast spells in combat), Major Magical Focus (flames), Puissant Ignem*, Tough (Soak: +3), Warrior (50/50), Fear (bodies of water), Motion Sickness, Necessary Condition (Must rub hands against each other), Optimistic, Poor Memory (Names)
Reputations: Flambeau House Acclaim (Magi Flambeaux) 0
Combat:
Dodge: Init: +1, Attack --, Defense +3, Damage --
Fist: Init: +1, Attack +3, Defense +3, Damage +1
Kick: Init: +0, Attack +3, Defense +2, Damage +4
Sword, Long: Init: +3, Attack +10, Defense +7, Damage +7
Soak: +5
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Abilities: Animal Handling 0 (2), Artes Liberales 1 (logic), Athletics 3 (running), Awareness 4 (searching), Brawl 2 (dodging), Concentration 2 (lab work), English 1 (prose), Gaelic 5 (expansive vocabulary), Latin 4 (hermetisch usage), Magic Theory 3 (3) (inventing spells), Parma Magica 3 (protection from mentem), Penetration 3 (ignem), Ride 1 (speed), Single Weapon 4 (longsword), Stealth 1 (hide), Survival 2 (forest)
Arts: Cr 11 (0), In 4 (2), Mu 1 (1), Pe 8, Re 5 (2), An 0, Aq 0, Au 0, Co 0, He 3 (3), Ig 10+3 (1), Im 4 (2), Me 0, Te 0, Vi 4 (2)
Equipment:
Encumbrance: 0 (1)
Spells Known:
Arc of Fiery Ribbons (CrIg 25) +23
Blade of the Virulent Flame (CrIg 15) +23
Conjuration of the Indubitable Cold (PeIg 25) +21
Lamp Without Flame (CrIg 10) +23
Palm of Flame (CrIg 5) +23
Pilum of Fire (CrIg 20) +23
Well Without Light (PeIg 25) +21
Wizard's Communion (MuVi 10) +4
Fieriness of the Furnace (CrIg 20) +23. Heats a piece of metal so that it is too hot to touch. Something the size of a breastplate or helmet does +15 damage if in direct contact with the skin for one round. For each additional round, more damage is done, the amount dropping by four points each round (+11 damage on round two, then +7, then +3, then +1). Smaller objects do less damage. Most metal armor has leather or cloth underneath that gives the victim a +3 Soak bonus against the heat. (Base 10, +2 Voice)
Entwicklung:
- Frühjahr 1220: +15 XP Rego
- Sommer 1220: +2 XP Creo
- Herbst 1220: +2 XP Muto
- Winter 1220: +12 XP Vim
- Frühjahr 1221: +2 XP Animal Handling
- Sommer 1221: +2 XP Stealth
- Herbst 1221: +2 XP Creo
- Winter 1221: +2 XP Magic Theory
- Frühjahr 1222: +12 XP Imaginem
- Sommer 1222: +9 XP Herbam
- Herbst 1222: +12+6 XP Ignem
- Winter 1222: +1 XP Ignem, +1 XP Magic Theory
- Frühjahr 1223: +1 XP Ignem, +7 XP Creo