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<p class="normal"><b>Wound Penalties:</b> -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
 
<p class="normal"><b>Wound Penalties:</b> -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
 
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<p class="normal"><b>Abilities:</b> Area Lore: Area 2, Artes Liberales 1, Awareness 2, Philosophiae 1, Charm 3, Concentration 3, Enigmatic Wisdom 1, English 1, Entrancement 2, Etiquette 2, Folk Ken 3, Gaelic 5, Guile 2, Intrigue 2 (5), Latin 4, Leadership 2, Magic Theory 3, Order of Hermes Lore 1, Parma Magica 2, Ride 1, Survival 1, Code of Hermes 1
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<p class="normal"><b>Abilities:</b> Area Lore: Area 2, Artes Liberales 1, Awareness 2, Philosophiae 1, Charm 3, Concentration 3, Enigmatic Wisdom 1, English 1, Entrancement 2, Etiquette 2, Folk Ken 3, Gaelic 5, Guile 2, Intrigue 2 (5), Latin 4, Leadership 2, Magic Theory 3, Order of Hermes Lore 1, Parma Magica 2, Ride 1, Survival 1
 
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<p class="normal"><b>Arts:</b> Cr 8, In 10(5), Mu 2(1), Pe 4, Re 1, An 0, Aq 0, Au 0, Co 0, He 0, Ig 0, Im 6, Me 10, Te 0, Vi 0
 
<p class="normal"><b>Arts:</b> Cr 8, In 10(5), Mu 2(1), Pe 4, Re 1, An 0, Aq 0, Au 0, Co 0, He 0, Ig 0, Im 6, Me 10, Te 0, Vi 0

Version vom 16. August 2016, 19:20 Uhr

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Characteristics: Int +3, Per +1, Pre +1, Com +1, Str -1, Sta +3, Dex -1, Qik -2

Size: 0

Age: 28 (28), Height: 162 cm, Weight: 60 kg, Gender: Male

Decrepitude: 0

Warping Score: 0 (0)

Confidence: 1 (3)

Virtues and Flaws: The Gift, The Enigma, Gentle Gift, Entrancement, Well-Traveled (50/50), Harnessed Magic, Improved Characteristics, Hermetic Magus, Difficult Underlings, Fear (Death), Restriction (Must stand firmly on ground with both feet), Visions, Temperate

Combat:

Dodge: Init: -2, Attack --, Defense -2, Damage --

Fist: Init: -2, Attack -1, Defense -2, Damage -1

Kick: Init: -3, Attack -1, Defense -3, Damage +2

Soak: +3

Fatigue levels: OK, 0, -1, -3, -5, Unconscious

Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)

Abilities: Area Lore: Area 2, Artes Liberales 1, Awareness 2, Philosophiae 1, Charm 3, Concentration 3, Enigmatic Wisdom 1, English 1, Entrancement 2, Etiquette 2, Folk Ken 3, Gaelic 5, Guile 2, Intrigue 2 (5), Latin 4, Leadership 2, Magic Theory 3, Order of Hermes Lore 1, Parma Magica 2, Ride 1, Survival 1

Arts: Cr 8, In 10(5), Mu 2(1), Pe 4, Re 1, An 0, Aq 0, Au 0, Co 0, He 0, Ig 0, Im 6, Me 10, Te 0, Vi 0

Equipment:

Encumbrance: 0 (0)

Spells Known:

Aura of Ennobled Presence (MuIm 10) +10

Discern the Images of Truth and Falsehood (InIm 20) +18

Frosty Breath of the Spoken Lie (InMe 20) +22

Memory of the Distant Dream (CrMe 20) +21

Posing the Silent Question (InMe 20) +22

Sight of the Transparent Motive (InMe 10) +22

The Ear for Distant Voices (InIm 20) +18

Wizard's Communion (MuVi 10) +4

Words of the Unbroken Silence (CrMe 10) +21

Historie

Ausbildung durch Dearbháil .

Weitere Besonderheiten

- Sein Siegel zeigt einen Kreis und eine Sanduhr. Der ewige Kreislauf des Lebens und die Zeit die uns darin gegeben ist.

Alasdair Siegel.jpg

Entwicklung