Odo: Unterschied zwischen den Versionen

Aus BSRP Wiki
Wechseln zu: Navigation, Suche
 
(5 dazwischenliegende Versionen von 2 Benutzern werden nicht angezeigt)
Zeile 1: Zeile 1:
 
[[Datei:Grog Odo.JPG|200px|thumb|right|Odo]]  
 
[[Datei:Grog Odo.JPG|200px|thumb|right|Odo]]  
'''Stand der Werte:''' Frühjahr 1220
+
'''Stand der Werte:''' Winter 1222
<p class="normal"><b>Characteristics:</b> Int 0, Per 0, Pre -1, Com -1, Str 0, Sta +1 (1), Dex +2 (2), Qik +2 (2)
+
<p class="normal"><b>Characteristics:</b> Int -1 (1), Per 0, Pre -2 (1), Com -1 (1), Str 0, Sta +1 (1), Dex +2 (2), Qik +1 (1)
 
</p>
 
</p>
 
<p class="normal"><b>Size:</b> 0
 
<p class="normal"><b>Size:</b> 0
 
</p>
 
</p>
<p class="normal"><b>Age:</b> 45 (45), <b>Height:</b> 167 cm, <b>Weight:</b> 71 kg, <b>Gender:</b> Male
+
<p class="normal"><b>Age:</b> 48 (48), <b>Height:</b> 167 cm, <b>Weight:</b> 71 kg, <b>Gender:</b> Male
 
</p>
 
</p>
<p class="normal"><b>Decrepitude:</b> 1 (2)
+
<p class="normal"><b>Decrepitude:</b> 2 (0)
 
</p>
 
</p>
 
<p class="normal"><b>Warping Score:</b> 0 (0)
 
<p class="normal"><b>Warping Score:</b> 0 (0)
Zeile 17: Zeile 17:
 
<p class="normal"><b>Combat: </b>
 
<p class="normal"><b>Combat: </b>
 
</p>
 
</p>
<p class="normal">Mace & Shield, Heater: Init: +0, Attack +14, Defense +14, Damage +8
+
<p class="normal">Mace & Shield, Heater: Init: +0, Attack +14, Defense +13, Damage +8
 
</p>
 
</p>
<p class="normal">Knife, Throwing: Init: +0, Attack +7, Defense +6, Damage +2
+
<p class="normal">Knife, Throwing: Init: -1, Attack +7, Defense +5, Damage +2
 
</p>
 
</p>
<p class="normal">Kick: Init: -2, Attack +6, Defense +5, Damage +3
+
<p class="normal">Kick: Init: -3, Attack +6, Defense +4, Damage +3
 
</p>
 
</p>
<p class="normal">Dodge: Init: -1, Attack --, Defense +5, Damage --
+
<p class="normal">Dodge: Init: -2, Attack --, Defense +4, Damage --
 
</p>
 
</p>
<p class="normal">Fist: Init: -1, Attack +5, Defense +5, Damage +0
+
<p class="normal">Fist: Init: -2, Attack +5, Defense +4, Damage +0
 
</p>
 
</p>
 
<p class="normal"><b>Soak:</b> +5
 
<p class="normal"><b>Soak:</b> +5
Zeile 33: Zeile 33:
 
<p class="normal"><b>Wound Penalties:</b> -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
 
<p class="normal"><b>Wound Penalties:</b> -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
 
</p>
 
</p>
<p class="normal"><b>Abilities:</b> Animal Handling 3 (pack mules), Athletics 4 (long-distance running), Awareness 5 (in combat), Bows 5 (Bow, Long), Brawl 3 (Kick), Carouse 4 (with fighting friends), Folk Ken 4 (soldiers), Gaelic 2 (insults), Guile 2 (getting extra rations), Leadership 3 (in combat), English 5 (military talk), Single Weapon 8 (Mace), Stealth 3 (when armored), Survival 2 (when in a group), Thrown Weapon 4 (knife)
+
<p class="normal"><b>Abilities:</b> Animal Handling 3 (pack mules), Athletics 4 (long-distance running), Awareness 5 (in combat), Bows 5 (Bow, Long), Brawl 3 (Kick), Carouse 4 (6) (with fighting friends), Folk Ken 4 (soldiers), Gaelic 3 (4) (insults), Guile 2 (7) (getting extra rations), Leadership 3 (in combat), English 5 (military talk), Single Weapon 8 (12) (Mace), Stealth 3 (6) (when armored), Survival 2 (when in a group), Thrown Weapon 4 (knife)
 
</p>
 
</p>
 
<p class="normal"><b>Equipment:</b> Shield, Heater (Init: 0; Atk: 0; Dfn: +3; Str: 0; Cost: Standard); Partial Metal Scale Armor (Soak: 5) (Soak: 5; Protection: 4)
 
<p class="normal"><b>Equipment:</b> Shield, Heater (Init: 0; Atk: 0; Dfn: +3; Str: 0; Cost: Standard); Partial Metal Scale Armor (Soak: 5) (Soak: 5; Protection: 4)
Zeile 39: Zeile 39:
 
<p class="normal"><b>Encumbrance:</b> 3 (3)
 
<p class="normal"><b>Encumbrance:</b> 3 (3)
 
</p>
 
</p>
 +
</p>
 +
<p class="normal"><b>Hintergrund:</b>
 +
</p>
 +
<p class="normal"><b>Aussehen:</b>
 +
</p>
 +
<p class="normal"><b>Rollenspielhinweise:</b>
 +
</p>
 +
----
 +
<p class="normal"><b>Entwicklung:</b>
 +
</p>
 +
* [[Chronik#1220-01-xp|Frühjahr 1220:]] +2 XP Gaelic
 +
* [[Chronik#1220-02-xp|Sommer 1220:]] +2 XP Carouse
 +
* [[Chronik#1220-03-xp|Herbst 1220:]] +8 XP Single Weapon
 +
* [[Chronik#1220-04-xp|Winter 1220:]] +9 XP Gaelic, Aging Roll: 12 => +1 Aging QIK, QIK=+1
 +
* [[Chronik#1221-01-xp|Frühjahr 1221:]] +5 XP Guile
 +
* [[Chronik#1221-02-xp|Sommer 1221:]] +8 XP Gaelic
 +
* [[Chronik#1221-03-xp|Herbst 1221:]] +2 XP Single Weapon
 +
* [[Chronik#1221-04-xp|Winter 1221:]] +2 XP Carouse, Aging Roll: 10 => +1 Aging PRE
 +
* [[Chronik#1222-01-xp|Frühjahr 1222:]] +6 XP Stealth
 +
* [[Chronik#1222-02-xp|Sommer 1222:]] +2 XP Single Weapon
 +
* [[Chronik#1222-03-xp|Herbst 1222:]] +2 XP Carouse
 +
* [[Chronik#1222-04-xp|Winter 1222:]] +2 XP Guile, Aging Roll: 13 => CRISIS! +2 Aging INT, INT=-1, +2 Aging PRE, PRE=-2, +1 Aging COM, +1 Aging QIK, Decreptitude 2, CRISIS ROLL=17 => MAJOR ILLNESS, Roll STA 9+ or CrC030 to survive => Wurf nicht geschafft, Odo stirbt nach schwerer Krankheit

Aktuelle Version vom 22. Juli 2017, 20:19 Uhr

Odo

Stand der Werte: Winter 1222

Characteristics: Int -1 (1), Per 0, Pre -2 (1), Com -1 (1), Str 0, Sta +1 (1), Dex +2 (2), Qik +1 (1)

Size: 0

Age: 48 (48), Height: 167 cm, Weight: 71 kg, Gender: Male

Decrepitude: 2 (0)

Warping Score: 0 (0)

Virtues and Flaws: Covenfolk, Warrior (50/50), Weakness (talking back to authority)

Personality Traits: Loyal +3, Cheeky +2, Brave +1

Combat:

Mace & Shield, Heater: Init: +0, Attack +14, Defense +13, Damage +8

Knife, Throwing: Init: -1, Attack +7, Defense +5, Damage +2

Kick: Init: -3, Attack +6, Defense +4, Damage +3

Dodge: Init: -2, Attack --, Defense +4, Damage --

Fist: Init: -2, Attack +5, Defense +4, Damage +0

Soak: +5

Fatigue levels: OK, 0, -1, -3, -5, Unconscious

Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)

Abilities: Animal Handling 3 (pack mules), Athletics 4 (long-distance running), Awareness 5 (in combat), Bows 5 (Bow, Long), Brawl 3 (Kick), Carouse 4 (6) (with fighting friends), Folk Ken 4 (soldiers), Gaelic 3 (4) (insults), Guile 2 (7) (getting extra rations), Leadership 3 (in combat), English 5 (military talk), Single Weapon 8 (12) (Mace), Stealth 3 (6) (when armored), Survival 2 (when in a group), Thrown Weapon 4 (knife)

Equipment: Shield, Heater (Init: 0; Atk: 0; Dfn: +3; Str: 0; Cost: Standard); Partial Metal Scale Armor (Soak: 5) (Soak: 5; Protection: 4)

Encumbrance: 3 (3)

</p>

Hintergrund:

Aussehen:

Rollenspielhinweise:


Entwicklung: