Gealai

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Stand der Werte: Winter 1222

Gealai

Characteristics: Int -1, Per +1, Pre -2, Com 0, Str +1, Sta +2, Dex +3, Qik +2

Size: 0

Age: 25 (25), Height: 168 cm, Weight: 70 kg, Gender: Male

Decrepitude: 0

Warping Score: 0 (0)

Confidence: 1 (3)

Virtues and Flaws: Animal Ken, Huldra Blood (when remaining still, character cannot be seen, roll STA+Concentration 9+ to maintain stillness), Ways of the Forest, Improved Characteristics, Affinity with Bows, Wanderer, Privileged Upbringing (50/50), Feud, Optimistic, Compulsion (Drinking), Incomprehensible

Soak: +2

Fatigue levels: OK, 0, -1, -3, -5, Unconscious

Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)

Abilities: Animal Ken 2 (Wolves), Area Lore: Ulster 3, Animal Handling 5 (training), Athletics 2 (running), Awareness 4 (4)(alertness), Hunt 5 (tracking), Faerie Lore 1 (faerie forests), Gaelic 5 (expansive vocabulary), English 1 (dealing with authority), Stealth 3 (natural areas), Survival 2 (forests), Fletching 1 [Category: Weapons and Armor], Norse 1 (expansive vocabulary), Single Weapon 1 (Sword, Short), Bows 7 (Bow, Short) (2)

Combat:

Fist: Init: +2, Attack +3, Defense +2, Damage +1

Dodge: Init: +2, Attack --, Defense +2, Damage --

Kick: Init: +1, Attack +3, Defense +1, Damage +4

Sword, Short: Init: +2, Attack +8, Defense +5, Damage +6

Bow, Short: Init: +0, Attack +14, Defense +10, Damage +7

Soak: +3

Fatigue levels: OK, 0, -1, -3, -5, Unconscious

Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)

Abilities: Animal Ken 1 (Wolves), Area Lore: Ulster 2, Animal Handling 5 (training), Athletics 2 (running), Awareness 4 (alertness), Concentration 2 (remaining motionless), Hunt 5 (tracking), Faerie Lore 1 (faerie forests), Gaelic 5 (expansive vocabulary), English 1 (dealing with authority), Stealth 3 (natural areas), Survival 2 (forests), Fletching 1 [Category: Weapons and Armor], Norse 1 (expansive vocabulary), Single Weapon 1 (Sword, Short), Bows 7 (Bow, Short) (2)

Equipment: Fur Armor (Soak: 3) (Soak: 3; Protection: 1)

Encumbrance: 1 (2)

Hintergrund:

Aussehen:


Entwicklung: